5 Simple Statements About view Explained
5 Simple Statements About view Explained
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Displays a button with a picture (in lieu of textual content) that may be pressed or clicked with the person. ImageSwitcher
Defines whether the horizontal scrollbar monitor really should always be drawn. android:scrollbarAlwaysDrawVerticalTrack
Outline whether or not the horizontal edges need to be faded when this view is scrolled horizontally. void setHorizontalScrollBarEnabled(boolean horizontalScrollBarEnabled)
Result in an invalidate of the desired space to happen on another animation time action, ordinarily another Display screen frame. void postInvalidateOnAnimation()
LAYOUT_DIRECTION_LOCALE Horizontal structure course of this view is from deduced from your default language script for that locale. int
Any time a view has focus and the consumer navigates clear of it, the following view is looked for ranging from the rectangle filled in by this process. By default, the rectangle could be the getDrawingRect(android.
A widget that gives a user interface for your consumer to enter a look for question and submit a request into a look for provider. SeekBar
Return the scrolled remaining posture of the view. Here is the remaining fringe of the shown portion of one's view. You do not need to draw any pixels farther remaining, considering the fact that Those people are beyond the body of the view on display.
int: An attribute in The present concept website which contains a reference to some type useful resource that supplies default values to the view. Is often 0 to not search for defaults.
The WindowInsetsController or null Should the view is neither connected into a window nor a view tree having a decor.
The view drawing cache was mainly produced obsolete Together with the introduction of components-accelerated rendering in API eleven. With hardware-acceleration, intermediate cache layers are largely unneeded and can certainly lead to a Internet reduction in performance because of the price of generating and updating the layer. From the scarce cases exactly where caching levels are handy, which include for alpha animations, setLayerType(int, android.graphics.Paint) handles this with components rendering.}